Tuesday, November 24, 2015

Thursday, November 19, 2015

Reference - Clue Room

Miss Peacock, in the Ballroom, with the Knife (or revolver).
Style Reference - Mood references to follow.

Tuesday, November 17, 2015

Tower Project - Texture/Lighting WIP


 




Working on finishing up textures (painting them all in Photoshop) and then to set the lighting and the background a bit in unreal. So far, so good! Just somewhat slow moving on textures.



Thursday, October 22, 2015

ZBrush - Rocks and Such

Hurrah, rocks that appear to be easy to climb up on top of. Woo!
Repeatable Texture!

Monday, October 19, 2015

Tower Project - Concept


Idea for my next project, I want to make a tower. Kind of a place where someone is held captive? Or maybe keeping themselves away from the world.
So yes like Rapunzel but also not, because not obnoxious amounts of hair. Instead, this 'captive' uses sheets and such. Yep.

Practice - Flower


I made a flower. Yay!

Thursday, October 15, 2015

Practice - Grass


Grass practice, from Photoshop to Maya to Unreal Engine. Woo, grass!

Tuesday, October 13, 2015

Final Renders - Space Station Air-Lock

 Space Station Air-Lock. It's a tiny space, minimally filled because it's the exit to the vacuum of space. There's still a lot of refining I'd like to do to this scene, but this is what I've got so far.


Sunday, October 4, 2015

Space Station Airlock - Decals



ZBrush - Angry Farmer

























Angry Farmer for a little side project in one of my classes. This is my first ever full head sculpt in Zbrush, aside from opening the program, making a really crappy upside-down egg shape and drawing bad facial features.

I'm pretty happy with him, but as always, I see areas to improve.

Thursday, September 10, 2015

Reference - SciFi Image Board

Reference board for the Sci-Fi assignment, my specific assignment is to build an Airlock type room.

Human Size Reference : 160cm
Space Helmet Width Ref: 25cm